Torchlight: Infinite’s ‘Outlaw’ Season Swaps Heroics for High-Risk Heists

Torchlight: Infinite, the free-to-play action-RPG that spun off from Runic Games’ beloved dungeon-crawling series, has rolled out its ninth season on PC and mobile. Dubbed Outlaw, the update pivots from classic monster-slaying toward a heist theme, asking players to rob a mega-corporation in a neon-soaked setting. The season lands only a few weeks after the community’s first in-person “TorchCon” gathering, where developer XD Games teased sweeping mechanical changes and a new emphasis on risk-versus-reward gameplay.
The update arrives as the game’s player base continues to grow. According to numbers shared at TorchCon, fans have generated more than three million characters in 2025 alone. The game averaged 1,670 players on Steam over the last 30 days. Outlaw aims to keep that momentum by refreshing core systems, expanding build freedom, and introducing a new hero trait for long-time favorite Rosa. Here is what players can expect after today’s patch:
- Carjack & Crime seasonal loop: Hijack Tower Co. convoys, stash stolen coins, and decide when to cash out before your alert level spawns tougher foes and a possible vault boss.
- Rosa’s Unsullied Blade trait: A mana-scaling melee kit that blends single-target strikes with wide swings through the new Realm of Mercury mechanic.
- Focus Skills system: Replaces the older Imbue feature with five charge-based skills that trigger off movement, crits, or crowd control for high-impact bursts.
- Tower Sequence crafting: Lets non-legendary weapons and shields roll nearly 200 modular “Sequences,” mimicking or even surpassing legendary affixes.
- Talent grid overhaul: Adds more core talents and removes primary-secondary restrictions, allowing up to five core talents per build.
- New legendary items: Pieces like Trinity and Quantum Convergence encourage tri-elemental or self-sacrificing summon playstyles, while Solid River targets spell burst builds.
- Quality-of-life tweaks: Custom loot-filter sounds, faster price checks, a single vendor interface, and a raised damage cap for powerhouse builds.
- Fresh endgame bosses: General Redscale joins the Supreme Showdown rotation, and the Sons of Rising Tide now cap the 21st floor.
Further reading: Patchnotes (Steam)


