ENDED: Covering Final Fantasy XIV's Letter from the Producer LIVE XXXIX

It's here! Final Fantasy XIV's Letter from the Producer LIVE is underway, and we'll be delivering information to you as fast as we get it. Feel free to watch along on Youtube here, and Twitch here! We'll be posting updates with time stamps as fast as we can, as well as images and stills from the Live Letter.
10:14 AM Eastern Time: The Live Letter is officially over! Enjoy the trailer for Patch 4.1!
FINAL FANTASY XIV Patch 4.1 - The Legend Returns
Live Updates:
- 9:52 AM: The Letter from the Producer LIVE XXXIX is now over. Now entering announcements
- Fan Festival in Seoul in 2017, October 21st, 2017!
- FFXIV will be at Paris Games Week from November 1st, to Nov 5th.
- FFXIV will also be at the Kitakyushu Pop Culture Festival, from Saturday, November 4th, until November 5th, in the Kitakyushu International Conference Center, in the Fukuoka Prefecture.
- Two new music albums - Untempered Primal Battle Themes and the Final Fantasy XIV Orchestral Album. Latter comes with two codes for Orchestrion rolls in-game
- Development of the mobile companion app is going well, expected to be release in 2018 alongside Patch 4.2
- 9:31 AM: Other Updates
- Recapping the live letter - a new dungeon, Hildibrand, Main Scenario, new Ultimate difficulty, new 24-main raids.
- Players can now remove Materia without going to Central Thanalan
- Removing Materia grades 1-4 is 100%, Materia 5 is 80% chance to remove. Materia 6 is 40% chance to remove and recover
- You must train Alchemist up to a certain point to acquire the ability to remove Materia
- Old news: Desynth has been updated to show minimum Desynth requirements before an item can be Desynthesized.
- Cross-world PvP will be in 4.2, as well as Cross-world Linkshells. The Dev team needs more time to work out certain server issues. The Forbidden Land of Eureka, scheduled for 4.15, has also been delayed.
- New updates to Group Pose - players will be able to "Save battles," much like a replay system, and review footage from all angles. Start battle, wipe -> Battle is saved in Group Pose.
- 9:19 AM: Time to show off the 24-man raid, Return to Ivalice!

- Yoshida is a bit worried about proceeding from this point - they really want to avoid potential spoilers.
- Amemiya worked on the Return to Ivalice raid, below is one of his designs for one of the foes players will encounter.

- 9:09 AM: THE ULTIMATE COIL OF BAHAMUT IS HERE!
- Nael and Bahamut look at the player menacingly, while Twintania swoops down.
- Bahamut's T5 arena is smaller, circular. No divebomb pit for cheesing.
- Twintania does Twisters and Fireballs at once.
- Death Sentence forces a tank swap, otherwise players take 100,000 damage per auto attack.
- A wipe on Bahamut means players will have to restart on Twintania. The fight order is presumably Twintania -> Nael -> Bahamut
- 8:58 AM: We're about to talk the new Rival Wings PvP mode!
- 48-man PvP mode, with 2 teams of 24 participants, and each team having 6 teams of 4 players
- Teams must destroy the enemy's "core" - much like a MOBA. If the core is not destroyed before the time is up, victory is determined in the following ways - Number of remaining towers, remaining tower HP, remaining Core HP.
- Must destroy all enemy towers to make the Core vulnerable
- Pilot Oppressor from A1, Cruise Chaser from A11, and Winged Brute Justice from A8S (the Alexander raid tier) to influence the outcome of the battle once "certain conditions are met."
- Cruise Chaser is effective against enemy combatants, including Machina.
- Oppressor is effective at destroying towers and cores.
- Brute Justice is the ultimate machina - effective against combatants and objects both.
- Mammets - Clockwork soldiers that walk down the lanes and target towers and cores. We MOBA now, b o y z
- 8:54 AM: Mist, the Lavender Beds, and Ul'Dah all got some new areas to play with.
- Lavender Beds gets a sort of outdoor cafe, Ul'Dah gets a new bath and swimming area, and Mist received...almost nothing.
- Additionally - there is a jumping puzzle in the Shirogane housing area. Please look forward to it.
- 8:32 AM: And we're back! Yoshida is chit-chatting about anime.
- Anime chat down - time to talk Housing Relocation service. Most of the information in this part has already been detailed on the Patch 4.1 Special Site
- Purchasing a house means an option appears - Personal, FC, or Relocation.
- When choosing relocation, all housing items are sent over instantly to the new plot. Sadly, external furnishings will be put into your Storeroom and they will have to be taken out and re-done.
- 8:21 AM: 10 Minute Break!
- 8:06 AM: Moving onto Interface Improvements!

- Buffs and Debuffs will be changed. You can now display buffs and debuffs in either 3 bars, or in one bar as it has been up until now.
- More importantly, buff priority can now be set when displaying buffs
- Enemy cast bars can be separated from their HP bars
- HUD can now be expanded by 200%
- Job counters can now be simplified! Featuring Black Mage-

- Max UI Image - Devs having a field day

- 7:58 AM: Perform is a bit of a tricky action. Different pings and packet loss for some players means that performances can get out of sync, so currently, Perform is a bit of a mess when trying to play with other players.
- As a result, Perform has been delayed to Patch 4.15
- As patches go on, further notes will be added to Perform.
- Harp is currently available, with three octaves. The devs will be looking to add Flute next!
- 7:47 AM: Time to preview Shinryu's Domain!

- Fight will immediately start on Shinryu's Phase 2 Arena, with Shinryu at 100% HP
- Mechanics are similar to the normal mode, but some changes such as different order of skills, and platforms breaking faster.
- Shinryu EX will drop weapons, so if you find yourselves stuck on Omega - Deltascape (Savage), try to see if these weapons help you out!
- 7:35 AM: Job adjustments finally. Focusing in on Summoner and Dragoon, it seems!
- No slides yet, changes are being detailed in Japanese. So far, lots of mentions of Warrior's "Shake It Off"
- Also lots of mentions about Heavy Thrust...what could Yoshi-P be planning? Translations will come some time after the Live Letter is done!
- Dragoon's Eye requirements to enter "Life of the Dragon" have been reduced to 3, down from 4
- Summoner Changes: Decreased Mana costs. Dreadwyrm Trance will only allow Deathflare. Ruin 3 is off the global cooldown when in Dreadwyrm Trance. Aetherpact/Devotion buffs all party members in range. Bahamut size is now editable client-side.
- 7:31 AM: Sit-up, push-up, and squat emotes finally added! Adventurer Squadron NPCs have been able to do these for a while.
- 7:26 AM: Uh-oh. The Squadron just pulled four enemies by mistake. They seem to be holding up well, though!
- Order your squadron around! Yoshi-P showing off squadron mechanics. Squadrons will have to be ordered to attack enemies - will not do anything without your orders.

- Dungeon choices seem extremely limited for now - only Halatali (level 20), Thousand Maws of Toto-rak (Lvl 24), Brayflox's Longstop (32), Stone Vigil (41), and Wanderer's Palace (50)
- Different party members can give different squads - as well as some other new interface options when interacting with squadron members!

- A new slide - talking about Dungeon Exploration! Yoshi-P checking up on his squadron and looking at dungeons they can enter together.

- 7:13 AM: Crafting weekly reset has been moved to Tuesdays! Rejoice! And as a reminder: Shirogane plots will be available upon launch of Patch 4.1
- Developers talking about the Lost Canals Update and Adventurer Squadrons - all information revealed in Live Letter 38. To recap - Squadrons can enter dungeons, have an increased level cap, and unlock glamours at level 51.
- Players will also be able to enter deeper levels of the Lost Canals of Uznair.
- 7:08 AM: PvP is between two teams of 24, Ravens and Falcons.
- Players will work in Light Parties of 4.
- Alliance Raids added to Duty Roulette
- Size Restrictions removed from all 2.0 and 3.0 Alliance Raids
- Release date for Patch 4.1 is 10/10/2017
- 7:05 AM EST: The Patch Trailer is over, and Yoshi-P just demonstrated the Perform action, as well as showed off the ship that'll be apart of the 24-man raid series hanging over Kugane!

- 7:00 AM EST: They're previewing the Patch 4.1 Trailer. We'll get a link as soon as it goes live on Youtube. New enemy models, showing off the new dungeon.
- Unending Coil of Bahamut previews, showing off the T5 and T13 Arenas.
- Bards using Perform!



