Like a Ghost, Gangplank Returns

After last week's scare that Riot would actually be removing a champion from League of Legends, an announcement was made that they would not be offering refunds. Now we know why. Gangplank isn't really dead at all and, subsequently, isn't being removed from the game. He returns with the latest patch and will be playable for the duration of the [...]

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Albion Online's Roadmap To Closed Beta Posted

Following the end of the Summer Alpha, the founder and CEO of Sandbox Interactive, Stefan Wiezorek, posted a roadmap for Albion Online's closed beta. Some of the highlights of this roadmap include a "flattening" of the gear power curve, the removal of the Silver Tax, and the introduction of Open World PvP events, examples of which include randomly spawning treasure [...]

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Wild Terra 0.7.13 Live On English Server

Following the announcement that a patch overhauling land ownership, now allowing for shared ownership, had hit Wild Terra's Russian test server last week, the patch is now live and available on the English server. With the announcement of this update, we find out that the new land ownership structure is indeed called the "dominium." You can—and should, as land still [...]

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No Server Wipes Planned For Project Gorgon

In a recent Kickstarter comment, the developers of Project Gorgon made it known that no wipes are currently planned at all. This includes all of testing through to launch and beyond. They see this as an opportunity to encourage backers to invest time into playing the game throughout testing. That doesn't mean that everything on your character is safe, though. [...]

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Badland Bandits Kicks The "Pay to Win"

In what is undoubtedly an interesting and confusing move, a mere two weeks after launch, the team behind the free-to-play vehicular combat game, Badland Bandits, have already removed anything and everything that could be considered pay-to-win. Gone are the premium vehicles, which were described as "not better, simply different." Gone is the premium currency entirely, actually, converted into in-game currency [...]

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Project Gorgon Gets (Modest) Stretch Goals

When Eric Heimburg announced that the team behind Project Gorgon were planning to keep adding new content beyond the base goal of $20,000 as stretch goals, I think everyone expected that they would add a new dungeon or a new continent. Previous Kickstarters have given the impression that most teams are going to go big or go home when it [...]

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Avalon Lords Gearing Up For Alpha

After last year's failed Kickstarter and a three month bout of silence, the team that wants to redefine the MMORTS with Avalon Lords have finally given a hint that the alpha is well on its way and may even be here soon. Significant changes have been made to the site's infrastructure in order to prepare for the oncoming alpha test. [...]

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SAGA Finally Headed To Steam On August 4th

Having been greenlit in May, the largely-forgotten, revolutionary MMORTS that was SAGA is finally headed to Steam. The card-based RTS will be hitting Steam on August 4th. The Steam release is occurring shortly after a major patch that made more troops available for in-game gold, lessening the need for players to pay to be competitive. The full patch notes can [...]

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