World Of Warcraft Makes Eternity’s End Murlocs Braver, Nerfs Anduin And Other Bosses

world of warcraft tazavesh veiled market dungeon banner

World of Warcraft players annoyed by murlocs running away in Tazavesh will be happy to know that the dev team has given the cowardly amphibians a bit more backbone in the game’s latest update. Murlocs will now stand and fight until they’re at 15% health before they scamper away from you and your buddies. This is in addition to several other balance changes made to other mobs in the new Eternity’s End dungeon.

The Sepulcher of the First Ones raid has also been tweaked to make it a little less challenging, including a 15% and 25% health reduction for Anduin Wrynn and Anduin’s Despair, respectively, on Normal and Heroic Difficulty. Other bosses in the new raid have also been slightly nerfed.

The team will also be making Sandworn Relics more accessible in an upcoming hotfix which will increase drop rates and the number of Relics awarded from various sources and activities.

The full patch notes can be found on the World of Warcraft official forums. If you’re having a hard time clearing Tazavesh, Twitch streamer Dratnos offers several tips and tricks in the videos below.

Tazavesh: Streets Of Wonder | Mythic Tips & Tricks ft. Dratnos

Tazavesh: So'leah's Gambit | Mythic Tips & Tricks ft. Dratnos