Nostalrius Team Will No Longer Be Releasing The Source Code

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By now, you have likely heard that the Nostalrius team is set to meet with Blizzard. The team has now released a new update in which the following is stated:

After the answer from Blizzard and the amazing support we received, we feel we are now not only the admins of a private server: We are also the ambassadors of a larger movement for the entire World of Warcraft community that wants to see game history restored. It is a major responsibility. Our top-priority and only focus now is to fulfill the needs of this community, by carrying your voice to Blizzard directly.

The self-proclaimed ambassadors followed with a statement that the team will no longer be releasing the source code. Apparently, they had never intended to release the source code in full, instead keeping their "custom anticheat" private, but now they will not be releasing any of the code.

One of the reasons for this move is stated as follows.

A second important point is that keeping the sources private could be useful at some point during the discussion with Blizzard. They proposed to discuss together and we want to have all the chances on our side, for the community we represent now.

Another reason appears to be that they no longer feel that there is any point to releasing the code. The team's "initial objective was to release part of these sources to help improve the current emulators." Now that they are in talks with Blizzard, the goal appears to have changed from improving other emulators to convincing Blizzard to create official vanilla servers instead.

However, a tiny bit of source code was released for a replay engine. The team collected a few major moments for the server and put them together in a way that allows players to relive them.