Fallout 76 Patch 11 Pushed Back To July, Patch Details Revealed In New Dev Blog

fallout 76 binoculars nuclear reactorIf you’re eagerly waiting for news on the upcoming Patch 11 for Fallout 76 then you’ve come to the right place. We’ve got good news and bad news. The good news is that the upcoming patch will make life a hell of a lot easier for newbie Dwellers. The bad news is that the patch will be pushed back by a week or two to give Bethesda Game Studios more time to polish it.

“We had mentioned that the upcoming Patch 11 would arrive early this month, but a few of the improvements we’re planning to implement need a little more time to brew,” explains Bethesda. “As a result, we’re currently planning to roll out this update in mid-July.”

The studio also unveils the details of what’s coming when the patch finally rolls out. Players can expect reduced raw food spoilage rates, the removal of condition loss, the addition of a bulk auto-scrapping feature, more useful item descriptions, improvements to power armor, and easier progression for new players.

“Lots of new Dwellers have been leaving Vault 76 for the first time over the past few weeks and, in Patch 11, we’re looking to make a few adjustments to help new and low-level characters have more gradual introductions to some of the game’s mechanics and challenges. For example, characters under level 25 will pay fewer caps when fast traveling, those under level 15 will have higher disease resistance, and we’re replacing a number of early-game Challenge rewards with items and other supplies that will give these Dwellers a better chance at survival. We’re also looking to reduce creature difficulty in a few sub-regions within the Ash Heap, the Savage Divide, and Toxic Valley so that Dwellers who are stepping out of the Forest for the first time have fewer encounters with higher-level enemies.”

Head over to the Fallout 76 official site to find out more.