EverQuest 2 Will Be Switching To 64-bit Servers And Clients In July

After discontinuing 32-bit client support in EverQuest last month, Darkpaw Games is now looking to do the same for EverQuest 2 in July. The studio revealed their plans to upgrade to 64-bit servers and clients with a tentative schedule set for July. Beta testing for the upgraded servers and clients starts on March 29th.
“This update is going to allow for the utilization of more of the memory on your computer and on our servers,” explains the devs. “Currently, no matter how much physical or virtual memory is on your machine, we are limited to using 4GBs of it. With 64-bit clients, we can—in theory—use up to 16 exabytes which will improve stability and address critical performance issues some players have experienced relating to memory.”
With the upgrade, players with 32-bit PCs and operating systems will no longer be able to run the game. The team advises players to upgrade to the minimum 64-bit specifications before July and to backup their INI files and other customizations prior to the scheduled transition date.
More information can be found on the EverQuest 2 official site.


