V Rising Players Will Have To Be Picky About The Blood They Drink Says Stunlock Studios

Simply chomping down on the nearest available human or creature apparently won’t cut it in V Rising, Stunlock Studios’ upcoming vampire-themed multiplayer survival game. According to the team’s latest feature blog, players will have to be a bit more particular about choosing their meals if they want to quickly progress through the game.
“V Blood units are a cornerstone of the V Rising experience, truly terrifying specimens of both monsters and men that stalk the lands of Vardoran. They are the apex predators of the wilderness. They are the stalwart champions who will try to stand against the vampiric tide and challenge our rule. The pillars of society, leaders, and symbols of strength that dominate the civilized world. So it’s only natural that they are the juiciest targets for the ambitious sanguisuge.”
Aside from acquiring V Blood Units, players will also be able to absorb any special abilities that their meal possesses. Feasting on a powerful necromancer, for example, will allow players to take and use the necromancer’s array of magical abilities and debuffs while drinking the blood of a carpenter will improve their woodworking skills.
“These encounters can happen all over the land of Vardoran. An expert artisan might be found in their forge wiling away on their great works, or a military leader might be located in the heart of their stronghold. Players can track these units using a new castle feature we’ve introduced that we’re calling the ‘Blood Altar.’ This workstation lets you set goals for yourself, giving the player a measure of guidance and letting them pick what type of unit they want to pursue to advance the kind of progression they’re most interested in at the time.”
The team also touched on last month’s small-scale beta test, which the team reports was a success regardless of the number of players that were allowed to participate. A larger closed beta test is scheduled towards the end of Q1 2022.
“Our observations combined with all the creative and critical feedback we collected has led to, what we believe, will be massive improvements to the game, as well as a richer experience and test environment when we get to let even more of you try it towards the end of the first quarter of this year!”
More information can be found on the Stunlock Studios official site.

