Soul Kingdoms Returns To Its Original ‘MMO-Lite’ Design Instead Of Just Battlegrounds

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After a successful crowdfunding campaign and the start of initial playtests last year, Soul Kingdoms developer Power Proc Studios has decided to take the indie MMO in a new direction. Instead of simply being a Battlegrounds game, the team has decided to return to their original vision of an MMO-lite with Battlegrounds and other additional features.

One of these new features will be quest-like instances called Odysseys which will replace Battlegrounds as the game’s primary feature. According to the studio, this will offer players the option to engage in PvP whenever they feel like it without being obliged to grind PvP matches.

“[Odysseys are] adventures that you embark on either by yourself or with a small party in an attempt to kill monsters, obtain loot, and bring it back home with you. The goal of each Odyssey is to obtain as much wealth as you can and successfully extract without dying, however you will often find yourself running into other players that aim to steal your spoils.”

The studio says that both Odysseys and Battlegrounds will be optional and that they will be providing other features and multiple avenues of play to cater to all types of players.

Soul Kingdoms is still missing a release date. In the meantime, you can check out gameplay footage from the most recent playtest right down below.

Soul Kingdoms - 12/13 Playtest Match