Sci-Fi Trading MMO Prosperous Universe Now On Its Second Alpha Test
It’s been a slow week for independent German development studio Simulogics, mainly because the entire team had just come back from vacation. The dev team, however, revealed in their latest dev blog that the Prosperous Universe second alpha test is doing well.
“From a technical perspective almost everything went smoothly so far. We had one critical bug that prevented the actor of the starting system to load correctly. The consequences were that the system map didn’t load and players reported strange hydration errors in various parts of the game. After a bit of researching the causes we could patch the server.”
The second alpha test introduced a number of significant changes to how the game is played, including increased building costs and limits to the number of structures that a player can build. “Just as expected the experience changed quite a lot,” says Programmer and Game Designer, Michael “Michi” Olp. “While the players I spoke with complained about not being able to be self-sufficient from the beginning, they quickly adapted to the new situation and started to trade the things they need to grow their bases. This is exactly what we hoped for and what this test is about.”
Want to know more about this upcoming business sandbox MMO? Check out official Prosperous Universe introduction video after the break.
