Mortal Online 2 Publishes FAQ And May-June Development Roadmap
Mortal Online 2 developer Star Vault has just published an FAQ along with a short term development roadmap for the upcoming sandbox MMO which is currently in closed combat alpha testing.
“Mortal Online 2 is a believable open world, full pvp, full loot first person sandbox mmorpg in a fantasy setting. In MO2, you don’t do quests to level and grind items to beat the next boss. You are one of the players that create most of the ingame content with deep crafting systems. Everything you see on a npc or other player you can craft or discover in the game world. There are no levels, but a huge skill tree to learn various things such as taming, combat, magic, building, farming, riding, crafting, alchemy, breeding and so on, the list is enormous This list will grow over time as it’s the players that are the main content of Mortal Online, we supply the tools and the sand for the players to be creative and explore the game world called Nave.”
According to the FAQ, the game will be coming out before the end of the year on Steam and will get regular updates after its official release. “The game will start with an alpha that leads into beta and eventually releases in what we call persistent state. This means the server won’t be reset anymore and players can start to play the game for real. This is our release of the game, it will have its core features set and will continue to get more features over time.
As for the developers plans for the next two months, the Star Vault promises new combat input and prediction, a new sky system, a day/night cycle, new armor, and Hammer weapons in May, followed by Human female avatars, beards, Human Gifts, world expansion, and skill windows in June. The developers are also working on a new city, enemy AI, creatures, dungeons, shields, spears, and a new race called Thursars.
Check out the May-June development roadmap below. You can also head over to the Mortal Online 2 official site for more info.


