Fractured Online Dives Deep Into Player Housing, Settlements, And Land Claiming

fractured online town square banner

Dynamight Studios is back with another Fractured Online feature spotlight, this time focusing on land ownership, housing, and player-run towns. Long-time fans are probably already familiar with the upcoming game’s land and housing mechanics which was first previewed in 2018. But for those who just found out about the game after Gamigo picked it up, here’s what you need to know in a nutshell:

“The town system we’ve built has something for everyone. Lone wolves can claim their own lot of land outside of a town. Here they can build a home and basic crafting stations. More social players can instead band together and start a settlement or join an existing one. Because settlement membership (also known as citizenship) isn’t directly related to guild membership, the possibilities of your own unique network are endless, allowing for completely adaptable gameplay and progression.

For the more ambitious among you, becoming a settlement’s governor is worth considering. Recruit at least 19 fellow players to join your group of settlers and claim the role of governor, complete with the authority to grant settlement membership, excommunicate members, decide where to place buildings and which technologies to invest in.”

Settlements can be built in pre-defined areas called town spots, each with access to different types of resources in varying amounts. These areas are crawling with monsters and will need to be cleaned out before players can settle in. Players will also need a full group of 20 players to be able to claim the spot. Note that each character on an account can only be a member of one settlement so choose your neighbors wisely.

Settlements can grow from a fledgling settlement to a bustling town with progress divided into 15 ranks across three stages – Hamlet, Village, and Town. As a settlement grows, it is awarded research points that the governor can use to level up the settlement’s tech tree to unlock new skills as well as new crafting and enchanting perks.

Residential areas are also available for players who prefer a simple life and would rather build their house in a remote area far from the hustle and bustle of city life. These areas are also pre-defined and can be claimed and developed however the player sees fit without the meddling of the governor or the townsfolk.

“Just like towns, you’ll have to work to keep your lot maintained, but you won’t have as many possibilities like you would as a town citizen. Crafting possibilities and how far you can develop a personal land parcel are limited, but governors can decide to open up town crafting shops to everyone or to residents of the region controlled by the town. Therefore, you’ll want to think about how you’ll play Fractured Online in the long run and what sort of network you’ll want to build.”

You can browse through the full feature spotlight on the Fractured Online official site if you want to learn more about how player housing will work in the upcoming game.