Diablo Immortal Passes $100 Million In Revenue Two Months After Its Launch

diablo immortal multiplayer arpg class change artwork

Diablo Immortal might be getting all sorts of complaints about its monetization system but that’s not stopping players from continuing to throw money at it. The newly-released mobile ARPG is now the second-fastest mobile game to reach $100 million in revenue with Niantic’s Pokemon Go sitting comfortably at the top spot.

Diablo Immortal passed the milestone two months after its launch while Pokemon Go took just two weeks to reach the same amount. For comparison, Fire Emblem Heroes took 10 weeks to pass $100 million, Fortnite took 12 weeks, and Final Fantasy XV: A New Empire managed to hit the same figure after 22 weeks.

Surprisingly, the lion’s share of the game’s revenue comes from players in the United States, followed by South Korea, and then Japan. In-game spending is distributed rather evenly between the App Store and Google Play with the former taking 59% of the pie and the latter taking the remaining 41%.

We’ll soon find out how Diablo Immortal’s launch affects Blizzard’s Q1 2022 financials in the upcoming investor call this Monday. In the meantime, you can continue working to unlock the rewards in this year’s Season 2 battle pass. You can check those out right down below.

Diablo Immortal | Season 2 Battle Pass