Coming Up Next In Conan Exiles

conan-exiles

Conan Exiles has had an enormously successful Early Access launch, sitting at the number 15 spot for Top Games by Current Players according to SteamCharts. But now, what's next? Funcom released a blog post yesterday detailing what they hope to implement in Conan Exiles in the near future.

At the top of the list is the trebuchet, one of the greatest inventions for launching 90 kg projectile over 300 meters. Crafting the siege weapon will let players lay waste to their enemy's keep from a safe distance. But it will be costly to make. And easy to break.

A dye system is in the works. That would be helpful to identify friends, like street gangs of the Wasteland. Dibs on purple.

And Thrall animations are coming soon, so you can see your barbaric slaves hammer away at their craft. And know when they're slacking.

All of the aforementioned are planned to be introduced in the next few updates. There are, of course, a number of bug fixes and improvements coming soon as well. As anyone who has played Conan Exiles can testify, there are some elements that need to be waxed:

Adding new features and content
Improving the artificial intelligence for creatures and NPCs
Fixing general bugs and glitches
Adjusting floating assets, such as resources or foliage
Balancing the crafting and progression system
Introducing more types of thralls
Introducing more types of craftable items
Introducing more types of creatures
Introducing more lore and story elements
Introducing more placeables such as traps

Conan Exiles - Official Cinematic Trailer