Activision Blizzard Reports Q3, 2017 Earnings - Hearthstone Continues to Boom

Activision Blizzard reporting their Q3, 2017 earnings today and surprise surprise - they made a lot of money. Revenue came in at $1.62 billion for the 3 month period with profits at $188 million. Both Hearthstone and Overwatch saw strong growth year-over-year with the Overwatch community topping 35 million registered players. As with previous earnings reports, Activision Blizzard released some interesting statistics about their audience reach and player engagement:
Audience Reach
Activision Blizzard had 384 million Monthly Active Users (MAUs)B in the quarter.
Activision had the biggest third-quarter online player community in its history, with a record 49 million MAUsB.
Launched in September, Destiny 2 is the best-selling console game year-to-date in the U.S.2 Digital mix was over 50% of console full game sell-through, a new record for the company. In October, we introduced the Destiny franchise to PC gamers on Blizzard’s Battle.net® platform, opening the franchise to new global audiences and future growth opportunities.
Activision’s Call of Duty continued its strong momentum with record Q3 MAUsB ahead of the highly anticipated launch of Call of Duty: WWII on November 3, 2017. Pre-order momentum has been strong, with a higher percentage of pre-orders on the digital offering than prior Call of Duty titles.
Blizzard had the biggest third quarter online player community in its history, with a record 42 million MAUsB. This is the fourth quarter in a row that Blizzard drove quarterly record MAUsB. Overwatch® and Hearthstone® MAUsB grew year-over-year. The Overwatch community grew to over 35 million registered players.
King had 293 million MAUsB for the quarter and has had two of the top-10 highest-grossing titles in the U.S. mobile app stores for sixteen quarters in a row.1 Candy Crush Saga™, which is celebrating its 5th anniversary, returned to the #1 grossing position in U.S. mobile app stores for the quarter.
Deep Engagement
The company achieved a new milestone with players spending over 50 minutes per day in Activision Blizzard games, in line with some of the most engaging online connected platforms in the world.
Source: Q3, 2017 Earnings Report