Aaryn Flynn Talks Up Nightingale’s Shared Community And Travelling To Other Realms

Inflexion Games CEO Aaryn Flynn is back to talk up their ambitious multiplayer survival sandbox game Nightingale. The game was first revealed at The Game Awards last month and, based on what we’ve heard from the studio so far, is one of the MMOs to watch out for this year.
In his latest interview, Flynn talks about the game’s multiplayer elements and their vision for the game’s community and how massive they expect it to be.
“The idea with our shared world is that many survival crafting games, end up often having isolated servers and isolated experiences from the rest of the community,” said Flynn. “We’re investing a lot in our infrastructure and our abilities to offer players a completely united community.”
Flynn stresses that they want players to interact socially and feel connected to each other but will also give them the freedom to play solo if they want to.
“You can play solo, you don't have to play with others, that's your choice,” he said. “But if you do want to play with others, if you do want to play with your friends, if you do want to have that shared experience then you get a chance to connect with them and have them join your realm and participate in that, and you can go to visit other realms.”
“You feel connected to them, you always feel like you are one united community, all in the pursuit of this goal of discovering Nightingale, this lost magical city that you have been cut off from, and doing all this great gameplay in these shared realms,” he added.
As we previously reported, portals will play an integral part in Nightingale’s core gameplay. Apparently, these portals are what players will use to visit other realms, either alone or with other players. Flynn promises to reveal more about how the portal system works as development progresses on the game.
“We have a saying internally in the team when we talk about this idea for portals and back to the united community, which is ‘a million realms, one universe’, and this notion that there could be countless realms out there,” he explained. “At the same time, we always want players to feel like, if I know you're playing and I'm playing, we can say 'hey, let's go and meet up in a realm somewhere', and we have a chance to do that. We want our players to always feel like they are part of that one single united community.”
Nightingale is scheduled to launch into Early Access later this year. Sign-ups for upcoming playtests are still open on the official site for anyone interested.


