Pantheon: Rise Of The Fallen Studio Receives $2.4 Million Private Investment

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Visionary Realms has amassed another $2.4 million in funding from unnamed private investors. In addition to money raised from crowdfunding efforts and investments from an earlier Series A funding round, that brings the total funding for high-fantasy MMORPG Pantheon: Rise of the Fallen up to $5.34 million. “This figure is additional to crowdfunding efforts and is a huge accomplishment for [...]

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Pantheon: Rise Of The Fallen Dives Deep Into Its Dungeon System

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While we still don’t have a definite release date for Pantheon: Rise of the Fallen, backers and fans can look forward to a whole lot of dungeon-running when the high-fantasy MMORPG eventually comes out. In Visionary Realms’ latest developer roundtable, Creative Director and Programming Producer Chris Perkins revealed that they have around 15 dungeons already lined up for launch day. [...]

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Pantheon: Rise Of The Fallen Discusses Combat And The Addition Of Sprinting In This Month’s Dev Stream

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Visionary Realms is back with their monthly developer roundtable stream to talk about how the combat system works in Pantheon: Rise of the Fallen. Associate Game Designer Adam Mostel and Creative Director Chris Perkins offers in-depth information on multiple aspects of combat in the upcoming fantasy MMORPG, including damage types, different NPC combat styles, using terrain to gain advantage, support [...]

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Pantheon: Rise Of The Fallen Talks About Restructuring Work And Next Week’s Pre-Alpha 5 Tests

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In his latest Producer’s Letter, Pantheon: Rise of the Fallen Project Producer Ben Dean talks about the state of the game as the team at Visionary Realms moves ever closer to a playable pre-alpha build called Project Faerthale. He also shares the history of the game’s development and the studio’s plans for Pre-Alpha 5 and beyond. Dean goes into detail [...]

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Pantheon: Rise Of The Fallen Developers Talk About Progression And Show Off Character Models

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The latest Pantheon: Rise of the Fallen developer livestream is up on YouTube. During the 35-minute long stream, the developers talk about the progression in the game, specifically levels, stats, and other values related to progression. According to Creative Director Chris “Joppa” Perkins, the next pre-alpha tests will focus on progression and making sure that the above-mentioned values are well-balanced. [...]

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