Crowfall's Discipline System Detailed

Despite having static looks thus far, Crowfall's archetype builds won't be static at all. The game will have a "Discipline system" that allows players to customize their chosen archetypes in ways that resemble multi-classing. The Discipline system will allow players to equip various "inventory objects" and runestones to unlock "powers, stats, and access to new kinds of weapons," as well [...]

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Get Your First Look At Crowfall's Forts

As Crowfall approaches its self-described milestone of implementing Eternal Kingdoms—player-run servers—the team has unveiled a first look at the architecture of Forts. Approaching this milestone, we’ll be dropping additional information (and visuals) relating to strongholds that players can design and build.  Today, that takes the form of new art revealing the Fort architecture set, which includes the central Lodge building, [...]

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See Crowfall's Templar In Action In New Video

In a new video published today, ArtCraft Design Lead Thomas Blair walks us through the powers that Crowfall's Templar class will have while showing off the class' special effects. Its powersare as follows. The Templar's basic attack is a sword slash that generates its resource, Righteous Fury. Its right click power is a block that "stops most incoming slashing damage" [...]

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Crowfall Plans To Flex Their Muscles In 2017

crowfall templar art banner

J. Todd Coleman enthusiastically proclaimed "2017 is going to be our year, I feel it!" in Crowfall's developer wrap-up video. It was a good year for Crowfall: Passing the 155,000 registered players mark. Raised $3 million through crowdfunding. Signed a deal with European company Travian games. Filled out the ranks of their development team to over 30 developers. Launched equity crowdfunding [...]

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