theHunter Gets Tobii Eye Tracking Support

As an in-depth simulator, it only seems natural at this point that theHunter would provide support for some sort of immersion-enhancing peripheral. Many space simulators in recent times have supported TrackIR, while some games are beginning to support the Omni. Quite a few options exist now and Avalanche Studios and Expansive Worlds have gone with the eye tracking peripheral called [...]

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Verdun Launches New Attrition Game Mode

In a Steam Community update posted today, the developers of Verdun announced that they are launching a new game mode called Attrition. This game mode has been seen in several other games in the past and gives teams a limited number of reinforcements that will slowly wear down as members of the team die. The goal is to expend the [...]

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