Sailboats, Deep-Sea Fishing, And Buried Treasure Await Players In Neverwinter Sea Of Moving Ice

With the upcoming Sea of Moving Ice update, players will be faced with the challenge of navigating the “Neverwinter’s largest zone yet”. As part of the update, players will gain access to wooden sailboats called khyeks that they can use to move around in the vast, frigid, iceberg-laden seas of the north. Systems Designer, Tradd “Dreadnaught” Thompson writes: “As Icewind [...]

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Albion Online Final Beta Extended Into 2017

Disappointing news for fans of Albion Online: Founder and CEO, Stefan “Bercilak” Wiezorek, announced that the upcoming fantasy MMORPG’s Final Beta phase will continue into 2017. “We are eager to get the game ready for release and we know that waiting for this to happen can be frustrating. Our main goal with Albion Online is for the game to be [...]

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The Elder Scrolls Online: Own A Piece Of Tamriel When Player Housing Comes Out Early 2017

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Just a few days after the game-changing launch of the One Tamriel update, players now have something new to look forward to – player housing. The Elder Scrolls Online Game Director, Matt Firor, discussed ZeniMax’s plans for in-game player housing on last night’s episode of the YouTube Gaming stream. “Housing is, you know, something that when you think about giant [...]

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Grand Theft Auto Online: Bikers DLC Out Now

If terrorizing innocent citizens while cruising down the streets of Los Santos atop two-wheeled beasts of beauty is your idea of fun, then the Grand Theft Auto Online: Bikers DLC might just be right up your alley. The recently released DLC allows players to join “reputable” motorcycle clubs or form their own. “Life in an MC is more than just [...]

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Valiance Online Moves Into Alpha Phase, Planned Business Model Revealed

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In a recent dev blog post, Valiance Online Executive Producer, Programming Director, and Creative Director IronSight announced the game’s move from pre-alpha to alpha and also discussed development progress on the game. “We’re now moving into the “alpha” phase of production, and taking all we’ve learned and experienced during pre-alpha production. Last month we focused on many of the core [...]

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