Indiescovered: Assault Android Cactus

Witch Beam’s Assault Android Cactus isn’t the most unknown game, but it’s one I feel is worth highlighting. The title is a twin-stick shooter that initially gained recognition for being one of the few Early Access games that felt polished in terms of visuals and gameplay, providing a satisfying experience from day one. The now-finished game provides three modes of [...]

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Indiescovered: Trash TV

As life slowly flows back into you in the form of floating colored pixels, you wake up alone. You’re a TV in a strange place, dozens of dead TVs scattered all around you. As you get your bearings, an image projects from your antennae. Your remote is missing and you must find it. Soon enough, you realize that you’re in [...]

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Indiescovered: Cosmophony

Cosmophony by Bento-Studio is a rhythm game/scrolling shooter hybrid that was originally released on mobile before being ported to PC and consoles. It features five levels, each with their own style of trippy visuals and a “100% drum and bass” track created by DJ Salaryman. Each of these levels is played by dodging walls and shooting stationary enemies that don’t [...]

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Indiescovered: Isbarah

Isbarah is a game I can only describe as a “bullet hell dodge-em-up platformer.” It’s an odd hybrid of several genres that comes together to create something that I’ve never seen anywhere else. In Isbarah, you play as Iria, a goddess who is the daughter of the ruler of a world created by the thoughts of humans. She acts as [...]

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Indiescovered: Finding Teddy 2

The sequel to an obscure point-and-click adventure game, Finding Teddy 2 is a Metroidvania in which the kingdom from the first game has been taken over by an evil wizard. He has overthrown the ruler from the first game, killing him in the process. The previous ruler’s spirit then inhabits the player character’s teddy bear, who she follows into this [...]

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Indiescovered: Black Ice

There are a number of great indie games out there that don’t get recognized for the experiences they provide. I am going to try and change that just a bit with a new regular column called Indiescovered. Once a week, I will highlight an indie game that I think has fallen through the cracks or not reached a level of [...]

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