Sony Reverses Decision To Require PlayStation Network Account Linking For Helldivers 2

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Super Earth’s soldiers have won their fight against Sony’s tyranny as the Helldivers 2 publisher walks back its decision to implement mandatory PlayStation Network account linking. It was apparently a long overdue requirement that Sony decided to push back due to technical issues but has now decided to scrap entirely. “The May 6 update, which would have required Steam and [...]

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EA Reports Apex Legends Lifetime Revenue Is $3.4B

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Electronic Arts reported their latest quarterly earnings today and inside the release the company mentioned that lifetime revenue for Apex Legends since its February 2019 release is $3.4B, which makes it one of the most successful games of all time. Just to put this number in context, RuneScape's lifetime revenue over its 23 year history is only $1.5 billion! Technically [...]

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Legends Of Aria Classic Servers Crash During Open Beta, Relaunch On Track For May 9

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Legends of Aria sprung back to life as Legends of Aria Classic this weekend with a surprise open beta test without the controversial blockchain features and a pre-2019 ruleset. So far, the playtest has logged an all-time peak of just 219 players, although there’s a chance that those numbers might increase after launch with no server wipe hanging over players’ [...]

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Nightingale Won’t Be Getting New Multiplayer Features As Focus Shifts To Offline Mode

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When Nightingale was first announced, it was originally billed as a full-featured portal-hopping survival MMO. It was then scaled down to a shared-world multiplayer game but launched with a whole host of server issues that players were all but begging for an offline mode if only to escape the persistent lag and frequent disconnects. Inflexion Games promptly got to work [...]

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V Rising Official Servers Are Now Offline In Preparation For Tomorrow’s Official Launch

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Stunlock Studios has pulled V Rising offline for a 48-hour maintenance period in preparation for the vampire survival game’s Update 1.0 launch on May 8. As previously noted, the downtime will not affect player-run servers which will still be available in their current state until launch day when all servers will be reset and you’ll need to either start a [...]

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