A Khan Private Server Is Trying To Make Its Way To Steam

It's not quite the weirdest thing we've seen make it onto Steam Greenlight—and certainly not the most questionable to make it through successfully—but the Blaze Khan private server attempting to make it onto Steam through Greenlight. Moreover, it's been twenty-four hours and the Greenlight entry has yet to be removed, begging the question of whether it will stay or not. Valve are usually fairly quick to respond to multiple users reporting that a game should be removed. Perhaps not enough users realize that this is a private server?

As with many free-to-play localizations, Khan Online was originally short-lived in the West. Googling the game's name will result in a lot of links leading to this private server and a few videos on YouTube. There's hardly any information about it other than the fact that this is a private server that was intended to resurrect the Philippines' Khan Online server. The reason they are trying to get on Steam is to reduce the amount of players having issues with the game's installer by using Steam's distribution services.

It remains to be seen whether Blaze Khan will actually make it onto Steam. If it does, that opens the floodgates to a host of other questions to be asked about Steam's quality control on Greenlight. Even just this past week, Valve initially failed to catch WARMODE, a game accused of plagiarizing several other titles, including one of their own. Is the approval and subsequent removal of games going to become a regular occurrence now or will Greenlight finally get the extra attention it needs sometime soon?